![]() Later the same day: Conflicts with Evil, Mean, and Hot-Headed have been implemented! I also figured this one out between submitting this and it appearing on the site. This has been rectified- I spent too much time on that snap moodlet for it to go unused! I would have fixed this earlier, but it was in the upload queue by the time I spotted it. I remade this mod from the ground up now that I'm back into the game! Update 6/18/20: I realized that I erroneously set the Anger multiplier to only 0.2x, instead of the intended 0.5x. I really should have tested the darned thing before I put such a majorly bugged version up- I promise I won't let a mistake like this happen again! Update: 1/29/21: Haha, remember when I said no more updates? I lied. Also, added a conflict with my Hair-Trigger Temper trait! Update: 2/21/21: I fixed a critical bug that was causing I've Had It! to show up when the Sim is NOT angry, rather than when they are. It really just existed for flavor, anyway, and was surprisingly difficult to keep up. Update: 10/24/21: Removed support for the +1,000 version.
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